Today the Director of Photography returned the video
equipment to me (Production Manager). I returned this to the Computer Centre.
Here, the desk operator recorded the return details. All the footage has been
collected and the project production is operating on the planned schedule.
Thursday, 29 September 2016
Tuesday, 27 September 2016
Blog 9: Project 1_ list of shots taken onsite in Plassey, University of Limerick:
Blog 9: Project 1: shots taken today onsite in Plassey, University of Limerick:
List of shots:
Most of the shots had an approximate duration of 30 seconds.
Site A: Positioning of camera on the first bridge:
Shot 1: long shot, looking into the river with at boat to left of screen.
Shot 2: long shot, looking into the river with boat to left of screen and including the horizon in the distance.
Shot 3: zooming in on the boat on the river.
Site B: Along the walkway:
Shot 4: extreme close up shot of purple flowers.
Site C: Positioning of camera under second bridge:
Shot 5: long shot under the bridge, encapturing the structures and geometry of the bridge, and the shadows cast by the light.
Shot 6: a zoom shot of shot 5 with a greater amount of shadows filling the frame.
Shot 7: an extreme close up shot of a hole in one of the pillars of the bridge.
Site D: Ladder site:
Shot 8: shot from above of the ladder below
Shot 9: shot from above of the ladder below
Shot 10: a long shot viewing from one end of the bridge to the other
Shot 11: along shot to encapsulate the bridge and the river and associated vegetation for context.
Shot 12: starting with a long shot at one end of the bridge and gradually zooming backwards, idea is to reveal the bridge.
Shot 13: low angle shot, long view showing the length of the bridge from a different angle.
Site E: Along the walkway:
Shot 14: medium close up on the waters edge.
Shot 15: Rule of thirds shot on the waters edge.
Shot 16: z-axis shot along the waters edge.
Site F: Along the walkway:
Shot 17: medium close up shot of swan at waters edge.
Site G: Graffiti bridge location:
Shot 18: medium shot of swans, ducks and ripples in the water.
Shot 19: Long shot of view from the waters edge.
Site H: Along the walkway:
Shot 20: extreme close up of red berries on a tree.
Shot 21: extreme close up of red berries on a tree.
Shot 22: extreme close up, low angle, of a shot through the long grass
Shot 23: extreme close up, low angle, of a shot through the grass that the angle is raised slightly compared to shot 22 and both high grass and the water beyond are recorded.
Site I: At the waters edge:
Shot 24: extreme close up of flies moving in the water.
- Our 3 member team, met at University of Limerick at 3:00pm.
- Our team spent three hours shooting video until 6:00pm.
- We will meet tomorrow morning at 10:30 to continue the filming.
- It is expected this will take another 3-4 hours
- We will then return to LIT, to edit the footage on Premiere Pro.
List of shots:
Most of the shots had an approximate duration of 30 seconds.
Site A: Positioning of camera on the first bridge:
Shot 1: long shot, looking into the river with at boat to left of screen.
Shot 2: long shot, looking into the river with boat to left of screen and including the horizon in the distance.
Shot 3: zooming in on the boat on the river.
Site B: Along the walkway:
Shot 4: extreme close up shot of purple flowers.
Site C: Positioning of camera under second bridge:
Shot 5: long shot under the bridge, encapturing the structures and geometry of the bridge, and the shadows cast by the light.
Shot 6: a zoom shot of shot 5 with a greater amount of shadows filling the frame.
Shot 7: an extreme close up shot of a hole in one of the pillars of the bridge.
Site D: Ladder site:
Shot 8: shot from above of the ladder below
Shot 9: shot from above of the ladder below
Shot 10: a long shot viewing from one end of the bridge to the other
Shot 11: along shot to encapsulate the bridge and the river and associated vegetation for context.
Shot 12: starting with a long shot at one end of the bridge and gradually zooming backwards, idea is to reveal the bridge.
Shot 13: low angle shot, long view showing the length of the bridge from a different angle.
Site E: Along the walkway:
Shot 14: medium close up on the waters edge.
Shot 15: Rule of thirds shot on the waters edge.
Shot 16: z-axis shot along the waters edge.
Site F: Along the walkway:
Shot 17: medium close up shot of swan at waters edge.
Site G: Graffiti bridge location:
Shot 18: medium shot of swans, ducks and ripples in the water.
Shot 19: Long shot of view from the waters edge.
Site H: Along the walkway:
Shot 20: extreme close up of red berries on a tree.
Shot 21: extreme close up of red berries on a tree.
Shot 22: extreme close up, low angle, of a shot through the long grass
Shot 23: extreme close up, low angle, of a shot through the grass that the angle is raised slightly compared to shot 22 and both high grass and the water beyond are recorded.
Site I: At the waters edge:
Shot 24: extreme close up of flies moving in the water.
Blog 8: Project 1_Equipment, concepts, story development, shots
Part
1: Organisation of equipment and looking at picture of the film location:
Today we organised the
video equipment for the current project ‘Portrait of a Location.’ We went to
the computer desk and asked questions based on the check sheet list made out
last week. Here I had duties to carry out being ‘Production Manager. ’Questions
such as: opening times of computer desk, time required in advance of taking out
equipment and procedures for same, to check that the video recorder has an SD
card of approximately 32GB, which it has. Then checked the equipment to make
sure it was all there and in good working order. The ‘Director’ noticed that
the platform for linking the camera to the tripod was not present, so this was
replaced with a complete tripod. The computer desk administrator then took
details of my student number and mobile phone number and informed us that we
have the equipment for the two weeks of the project. We brought the equipment
to the ‘Director of Photography’ who will take the equipment home to practice
on in advance of going on site tomorrow afternoon and to make sure that the
battery is charged.
Today I and the ‘Director
of Photography,’ looked at the photos taken by the ‘Director’ which he took at
the location of the film where we will be shooting. The ‘Director’ discussed
his ideas about the pictures which was very interesting and got me thinking
about the story to be told and how this will be carried out. I have been
pondering on the ideas this evening and watched some T.V. to examine various
filming and shot types. In particular the programme ‘Nationwide,’ hosted the
‘Tidy Towns,’ awards ceremony. Here, they went through various locations and
from this I gained inspiration on types and sequences of shots of ‘locations.’
I scribbled a few
sketches and supporting text based on the thoughts from the ‘Director’s’
photographs and the ideas that we were all discussing as a group and this
combined with my studying of the shot types, angles, orientations, combinations
that was portrayed on the television (after all the T.V. Crew are kind of
ultimate experts) I came up with the following suggestions:
Part
2: based on the Director’s photographs ideas for development of the plot in
terms of story in order to determine potential shots and their sequence:
Plot: the
emphasis in the film is the interaction between and the journeys within
humankind and nature with human objects. The human objects are the Director’s key
to the story. Perhaps the film starts at the castle where the camera shoots
through a window onto human objects e.g. clothes female and male, trinkets etc.
Their arrangement is important.
Then the camera view is
out this same window on a nature journey where the camera details various
nature objects and also shots of the interaction between nature and humans e.g.
photo of garden seat with vines going through it. The progression is through
nature scenes and its characteristic transitions i.e. high to middle to low
ground and defining features. Here there can be a lot of experimentation with
shot and angle sizes to portray the feelings we want to evoke.
The last transition is to
the sand and the water’s edge. Here, the viewer is surprised to see the same human
objects seen in the castle, but they are organised in a completely different
way. For example in the human building they may be folded clothes an organised
setting.
At the water’s edge there
may be male and female clothing cast off in a random way that lovers might as
they run towards the water, here merging the human and the nature worlds.
There could be another
development on this plot, that is a where the camera rapidly flicks back
through all the images along the journey to the Castle, where there are now no
human objects, clothes etc. It is as if the humans have left the castle and
become one with nature.
Part
3: an overview of the reasons for camera shots in terms of how they tell the
story:
Camera
shots: That the shots are somewhere timing-wise starting and
ending at the ‘Castle.’ This can have huge significance as it is a kind of
interface between humankind, their constructs and how nature can determine
their legacy i.e. vegetation growing through the castle. The idea to stimulate
the viewer into thinking who has the final say: humans? Or nature? or some kind
of a blend. Various pictures can be presented as evidence of each. For example,
pictures of the castle and also of a long seat with vines growing through them,
or some other human construct which is very obviously human and related to
human activity.
The film may feature
views in a window / door of the castle where there are human objects (e.g.
props we have decided on of clothing and maybe others personalised things like:
trinkets, photo-album etc.) and their positioning of these will be important.
This may start with an open view moving in towards the window, focusing
step-by-step at the window and then into the castle where the view opens up.
Next, there is focus on the various objects, to get the viewer thinking of the
human representations here in terms of their objects. The camera zooms in on
these objects. Lots of angle types and tilts can be used to create emphasis and
curiosity.
Then the camera can look
outwards out of the window. Here, the view is narrowed as the camera moves
towards the window. Camera pauses for a moment at the window and their view
opens up to the location outside.
From here the camera
portrays the location human &/versus nature subjects. It is like a journey
out of the castle on a ‘nature excursion.’
Lots of nature shots as
we have seen from the Directors photographs. It could be started with a slow
progression along a pathway and the camera noticing the things along the way.
The camera then focuses in on different aspects of nature. For example the
pictures we have seen of ‘insects,’ ‘flowers,’ ‘trees,’ ‘nature transitions.’
The viewer may be led
through wild vegetation as they make their way through nature to the ‘beach’
scene of sand/water. Here the viewer comes across clothes (neatly folded or
not). However, the idea is that they are the same items of clothing, trinkets etc.
that was noted in the castle, are located by the water. There could be a lot of
creative thinking and development of the plot around these aspects. The viewer
is challenged to think about this and figure out, the context and meaning of
these objects. Since they are placed in and surrounded by nature with no humans
in sight their context is in nature.
At the very end, there
may be a rapid flicking backwards through all the shots, footage of the journey
images, to the castle, and now the same objects are there (that they already
saw in the castle and at the beach and are now here again, how can this be? the
viewer is inclined to think)
Film ends with focusing
of the camera in a closed shot on something of the castle like a plaque or
graffiti, as we saw in the Directors photographs. The ‘clothes’ and their
layout and male and female clothing are a key idea of the Director. Perhaps there
are no clothes or that arrangement of these could be reversed or presented in
some other way that is different in the castle scenes to the beach scenes.
Part
4: Shots in more detail of natures and human elements to tell the journey of
the story/plot:
Castle: various
significant angles as described above. Also, a shot starting at one side of a
building noting changes in shadow profiles as the morning/evening light falls
on it, then moving for example from left to right around the corner of the
building where the viewer is exposed to something of interest. The camera can
pause at this point for emphasis.
Graffiti/
plaque: containing text on the castle and also other
locations. The idea is to pan across slowly from left to right along the text.
Then, pause the camera on a portion of the text. The effect of this is to get
the viewer to think. The human brain looks for logic and struggles with this.
It is as if they are being asked a question, or faced with something
incomplete. (Images following this t.b.d)
Other
specific features of the castle (or something else): to
start with a focus one main feature of e.g. a doorway that has an associated
architecture often found over doors and windows of old buildings, a closed
shot. Such features often marks a focal and balance point around which other
aspects of a building are orientated. The camera may then zoom out from this
feature until its entire context, that is the castle itself is seen in the
view.
Trees:
shots where the angle of the camera is tilted upwards and zooming in and out
slowly, to show the magical and delightful effect of the interweaving of the
light through the branches. Also, there may be group shots of tree patterns
e.g. a consistent pattern emerging from being equally spaced and same type of
tree in a more humanised part of the location to some wild areas of woodland
where it may be possible to see patterns in these also. There is a lot of this
type of vegetation in the pictures we saw today.
Insects: to
video the insects. Then at the editing stage to speed up the pace of the
camera. This is so that the insects are ‘jumping and flickering’ very
intensely: it is at a rapid pace and the timing of the software used in editing
can be used to achieve this effect. This for the viewer imparts a nature type
and dynamism.
Other
wildlife: to be discovered on our site visit. For example, a
swan moving towards the camera and to notice the characteristic cone shaped
pattern it creates as it passes through water. The cone is narrowing as it
moves towards the camera person. Also, the swan is getting larger. As the swan
is getting too close for comfort to the camera person, the camera starts to
recede, as if the viewer is moving back away from the swan while keeping the
swan in their ‘field of view.’ There is an interaction in this.
Flowers:
here
the zoom lens can be used. First of all to start the shots looking at an angle
upwards from the stem area towards the flower itself. It is as if the camera is
taking in a view from a miniature like a tiny insect’s aspect. Using the pivot
handle and camera may pan upwards at the same level of zoom, from the stem
slowly upwards towards the flower head and pause the shot on the flower head to
pay attention to its details e.g. petals.
Nature
Transitions: the natural transitions between various
vegetation and wildlife which is dependent on the locations geography. Our
location is mid- to low-land so there is a very nice transition from what I’ve
seen in the photographs from trees on a height, brambles, moving down towards
human scale vegetation and grasslands to sand and the water’s edge. This could
be filmed as a kind of ‘constant’ where it acts as a background to all the
other ‘variable,’ events (human and nature). It could also be filmed as a kind
of cross-section view from a distance where all transition types can be read.
Signs
and pathways: perhaps a sign in the foreground where the
viewers’ eye is first drawn to, and next along an associated pathway, along its
z-axis, which leads onto infinity or something else in particular.
I think the ‘Portrait of
a Location,’ is mainly about portraying that which contributes to a ‘sense of
place.’ Here I have laid out a potential blueprint for shots and shot sequence
and the endpoint of the dramatic sequence.
Our team will be out
onsite in Plassey, Limerick tomorrow, just checked the weather, sunny and no
rain for Tuesday and Wednesday, equipment organised and ideas in the making.
Thursday, 22 September 2016
Blog 7: Project1_Information and check-box sheet
Action for today for Film Project: I have put together an information and check-box sheet for the planning and use of equipment.
Blog 6: Project 1_Overview of Project
Our Lecturer introduced
details of Project 1: “Portrait of a Location.” The previous week all members
of the class were to prepare a concept for this project for today and post it
to our blogs. We were divided into groups. Our team is called Team 2 and has
three members. We all have individual skills to contribute to the project and
learn from each-other.
First of all as a team we
all discussed our concepts prepared for today. We decided that each of us with
take a turn over the three projects in this first semester of being Director
and using our concepts. We took an overview of the work projects for the
semester: the two other members will be Directors for the first and second projects
and I will be Director for the third Project.
There are four Crew
Positions:
o
Director/co-producer
o
Production manager (PM)/co-producer/Art
Dept.
o
Director of photography (DP)
o
Sound
In the current project I
have the role of Production Manager (PM). Each of the other team members are:
Director and DP.
Today we worked on the
“Pre-production” stage of the workflow process. We all contributed to
each-others functions in our roles and are ready to move now onto the next
stage which is ‘Production.’ However, we always have in mind throughout the
current and future process, the end-product that results from the
‘Post-production,’ stage which is the finished film.
We discussed the concepts
as a team, going down several avenues of thought to experiment creatively with
the ideas, give our own slants on them, and discuss how they may materialize
and tell the story of the film.
In terms of my role as PM
“Guidelines for Crew Positions,” from our Lecturer I have made notes on the
following:
Pre-Production:
For pre-visualisation we
discussed the Directors ideas of location, the props and how these would
conceptually inter-relate. Then we discussed how in reality the props their
placement and how they are placed creating suggestions of human actions through
e.g. clothing, personal mementos etc.
We also discussed equipment.
I will find out about the logistics of taking out camera equipment for this
film as follows:
o
Find out the opening times of the
department which stores the equipment for use
o
Ask about how much time and procedures in
advance of booking equipment and the return of equipment processes. Also, the
signing out and back in of equipment.
o
Identify the exact equipment which we
require. The Director of the project advised to check if the video recorder has
an “SD card” of approximately 32 GB
o
Check that it is in working order
including that: the battery is fully charged before going out on site, the
tripod is working; pan and tilt arm can move up and down with ease.
o
To make sure the camera has a zoom lens.
o
To take out equipment in advance of going
out on site for the Director of Photography and the rest of the team to
practice with.
o
Query if there is any additional
attachments for the equipment, e.g. covers for cameras for varying weather
conditions.
Part of my role is to
co-ordinate production schedule. Here I suggested we exchange details. We all
now have each-others: e-mail, blogger account email and telephone numbers.
We decided on dates and
times for our various activities which are:
o
I will make a booking for equipment for
Monday morning for the DP to practice on
o
We have all availability to go out on site
Tuesday afternoon and Wednesday morning
Our location has been
selected at Plassey, University of Limerick. We can meet at LIT and go to site
by car, with the technical equipment and our own attire e.g. wellies and a
raincoat.
I think we have a strong framework and that we work very well as a team…..
I think we have a strong framework and that we work very well as a team…..
Sunday, 18 September 2016
Blog 5: Project 1_Thoughts on 'Portrait of a Film'
Titles (possible):
·
Time
and motion in nature/ Time and river flow
·
Time,
motion and patterns of a river
·
Time
and motion of a river
·
Time
of a river
Outline concept:
·
The linking of
‘speeds/pace’ of the ‘flow ‘of ‘a river’ with ‘time passing’ quickly/more
slowly.
·
Use
of basic geographic knowledge of a river and how the phases of a river through
its speeds/flow patterns/types of associated environments can be captured artistically and related to
‘clock time.’
·
There
is the idea of ‘human time’ and ‘clock
time.’ ‘Human time’ for the purposes of this film would be the regular time
we are used to: years, months, weeks, days, hours, minutes and seconds. This is
regular, dependent, reliable and consistent. Nature’s time is more dependent on
the physical and environmental elements and varies.
·
Part
of the idea is to use the image of a
clock that the viewer can associate with the later described factors. Then
to use this image of a clock which our brain naturally associates with just one
mode of operation in the film. Then, idea is that the pace at which the hands of the clock move around varies with the
speeds of the water as it moves from the youthful stage through to its old age
stage.
·
It
portrays a feature of nature and a
natural scene that is related to human time yet is an entity of its own: and
has its own identity.
Objective:
·
The
interrelatedness of the primary elements of this film which
are ‘river flow and patterns’ with ‘time.’
Development of concept, from the three primary phases of a river:
·
Phase 1: Early phase of a
river is visually steep in incline with high speed of water flow and lots of
rocks present giving rise to swirling
and splashing patterns of the water. This to be associated with the hands of a clock spinning around very
quickly in nature’s time.
·
Through the
progress of the river to Phase 2: incline is reducing, slower speed of
water, less turbulence, combination
of mud and rocks and water speeds moderate. Patterns water makes as it flows and interacts with its environment
are entirely different to those of Phase 1. Speed of hands of clock slow down a bit.
·
Phase 3: Old Age Phase of
the river, once again produces entirely
different water patterns as the other two phases. Speed of hands of the clock slow down even more.
·
The
spinning of the hands of the clock is not
static i.e. not divided into three specific types of movement specifically
related to each phase. There is an overall observable difference between the
three stages which are the ‘constants’
in the film design. However, within
these stages there are the ‘variables’.
·
The
constants exist as the general overview of time and river flow that is clearly distinguishable between the three phases.
The variables occur within these three phases e.g. within any phases of a river
there is interaction with its environment such as hedge-grows/trees, bends on a
river where mud deposition, all these
can change the pace of a river. Also, the absence of the later can speed up
the river.
For
both these
variables the patterns of the river will
be different and so the corresponding speed/slowing of time.
·
There
is also the idea here that ‘no man is an
island’ phrase. Just like people
have common definable characteristics (predictable river phases/constants),
they are affected/shaped and moulded by variables in their environment (other
features in the environment with which a river interacts.)
Storyboard ideas:
A clock in the shots and as the river progresses from fast
to meandering and slow the ‘clock’ ‘fades
out of the shot’.
·
Filming of various
water patterns.
Perhaps throw a stick into the river and
see how it meanders and navigates its way along.
·
Wildlife may be
present
while filming which could add to the interest in the film.
·
The
appearance of the river, its immediate
surrounding environment, associated vegetation are entirely different
between the early and late phases of a river as it progresses to the ocean. At
the early stage it is steep, rocky, mountainous and then moves to rocks and
mud, trees and brambles and finally in the final stage of the river it once
again becomes barren but in a different way, with mud, curves, reeds and
rushes.
·
The
earlier stages are rapid in time, the water flow and time reflects this. Same
as the moderate and later stage reflect a progression towards calm.
·
Clearly
also this idea parallels that of the
human passage through live from youth to old age.
·
Also,
the types of human emotion have
always through time been compared to the moods of a water. People are drawn to water.
·
Main focus are the
various water patterns.
·
The
film starts with long shots getting
an overall picture of the rivers location and surrounding environment. Next to medium shots and the more closed shots where the river is narrow
at the youthful stage of the river. This would capture the intensity and dynamic nature of the river at this stage
for the viewer to experience.
These gradually open up as the river
progresses, finally to very open views. Then, the broad expanse of the river and its surrounding restful environment is
revealed through medium and then
once again long shots.
There are medium and close up shots of the water patterns themselves.
Location:
·
Any
river, perhaps the ‘Owenogarney River,’ that flows through Sixmilebridge and
Bunratty in Co. Clare where at Bunratty it joins up with the Atlantic Ocean.
Saturday, 10 September 2016
Blog 4: Notes from lecture on Design Objectives
Date: 08/09/2016, Lecture number: 2
Today we received out
enrolment codes for ‘Moodle,’ for ‘Digital Video’ and ‘Interactive Multimedia’
courses.
We talked about:
·
Visual components/ controls, text,
images/videos and animation/graphics.
·
On a Microsoft page we viewed some
controls and patterns such as: buttons, check-boxes and hyperlinks.
·
Touch-base interfaces e.g. phone for low
volume work.
·
BCI (Brain Computer Interfaces): how we as
users interact with these.
·
Date and time controls.
·
The aesthetics of controls and their
usability: good/ bad experiences.
Then we discussed an
interesting topic/concept called ‘don’t
make user think,’ which relates to users expectations and their comfort
zones in using designed controls. I did not realise that the attention span or
patience of a user is 5 seconds. This is the only window of opportunity for a
designer of controls to engage the user. If the user has trouble with figuring
out where or/and how to operate a control, they will decide naturally within 5
seconds. If it is not clear by then users tend to abandon the site.
Therefore,
the objective of a designer primarily twofold:
·
Usability
i.e. to make the design a good user experience.
·
Functionality
i.e.
has software to do what it is supposed to.
Other important
considerations are:
·
Reliability
·
Portable
·
Efficiency
I have found that the
above are design challenges and designers objective is to create the best
controls to achieve solutions.
User
Experience (UX): this is what designers consider. To have
a good UX is best achieved through having a good User Interface (UI). Examples of UI are buttons, checkboxes etc and
use of animations such as the ‘hamburger menu.’
Follow up home study on
this lecture is a link on Moodle on M.S. Controls.
Conclusion
of lecture: the objective of this course is to focus on the Design Aesthetic.
Blog 3: Thoughts on 'Portrait of a Film' (Project 3)
Brief:
to
receive from Lecturer and film team to be organised.
Title: “The
Pre-Exam Experience”
Concept:
the
thoughts passing between three students, located in an exam hall, sitting at
their desks, pre-exam. The kinds of thoughts that pass through their heads,
different for each student, the sense of tension and how people think in these
situations. There is the idea that two out of the three students have their own
separate thoughts and that the third student who is sitting behind them
inadvertently absorbs the thoughts of the other two. The third student receives
an intermittent messing of thoughts and sounds, (can be songs and words) of the
other two. The filming would be of their expressions with the passing of each
thought. The video would start with an overall distant view, then focus on the
individuals expressions as the story progresses.
Audience
& User Experience: this is a universal experience that
most people who have sat exams as students have experienced. Their motivational
perception may relate to any or all of the 3 subjects of the film.
More specifically the
audience are students and lecturers of the Creative Multimedia Programming
course, watching other students, at a familiar scene which is of a pre-exam,
that may elicit similar or different responses to the pre-exam thoughts.
Meaning
intended: to tell a story
about the ideas of those moments of intensity in life, our thoughts and
expressions.
Character
development: there is equal importance given to each
character, the variable is their different scripts and emotional responses to
the situation.
Technical:
this is the use of cameras in the treatment of ideas. The planning of the
shots, shot angles, lenses, orientation, scene selection and editing using
computer software and the final production. The production and the
post-production stages of the film.
Mise-en-scėne:
the physical and the compositional: the elements which include
the character and the props are visible within the frame of the shot and the
meaning is familiar, determined by the interaction of shot elements. The
connotation is the treatment of the images: physically and compositionally to
create and develop the idea and the narrative intention which is the conveying
of a series of moments pre-exam experience.
Physical:
o
Location
and scene: LIT exam hall
o
Script:
thoughts
that go through peoples head before an exam. Perhaps do a research survey of
students in the class to get more ideas for this.
o
Props:
chairs,
tables, pencil cases, calculators, pens, other stationary, drink.
o
Characters:
3
students each of two with differing thoughts and the third a mesh of the
thoughts of the other two.
o
Costumes:
representative
of different student types, with differing colours, jewellery etc., personal
taste.
o
Makeup:
representative of different student preferences.
o
Character
positioning: two students side by side and one behind.
Compositional:
o
Camera
Positioning & angles: angle B is used for characters A and
B as they glance at each-other, but not for character C as this character is
located behind the other two.
o
Frames:
balanced, use of ‘deep frames,’ ‘Rule of Thirds’ for depiction of motion
effects, use of frames to depict a generally static physical scene where the
variables are the characters.
o
Lenses:
choice
will depend on proximity of characters and scenes to the camera and the degree
of magnification.
o
Lighting:
bright,
evenly distributed, clinical type overhead lighting.
o
Sound:
play sounds of thought text/song to coordinate with expressions associated with
these thoughts.
o
Storyboard/
mood board: create this out of the research of other
students of their thoughts in these situations. Emphasis perhaps on more common
thoughts: large text, small text for different intensities. Callouts and
thought bubbles. Photos of peoples expressions.
Use
of frames (in more detail): For balance of the frame,
the weight is distributed evenly to convey an overall stable image. Then there
is the use of a ‘deep frame’ for up-close view of student’s expressions during
tense moments. Use of the ‘Rule of Third’s’ there is an interrelationship
between static and physical motion (expressions, physical movements) and mental
motion where the thoughts are affecting the physical motion in a kind of
erratic loop. It is overall a static image of a regularised scene (exam hall),
the variables are of movement is the engagement of thoughts and expressions of
the characters. Aspect ratios may be 1.78:1 and framing ratios vary being
determined from the composition of each shot.
Magnification:
the
degree of magnification is such that the magnification increases as subjects
are focused on with increases and decreases in magnification moving between the
characters and their thought types and expressions.
The
choice of ‘Shot Size’ is dependent on five basic reasons:
o
Function:
to enable the shots to demonstrate the story of the film.
o
Emotion:
to create a particular experience of thoughts, emotions and expressions through
a combination of shot types.
o
Importance:
different intensities are created by changing the sizes of the frame to reflect
the importance of moments in the narrative.
o
Theme/
Concept: the overall story must be first considered and then
the application of shot sizes to depict this story.
o
Formal:
to create a graphically engaging series of images.
Decisions
on shot sizes: the first shot is distant and then there
are sequential shots focusing in on the students with a group shot at the end
of the film. There is an alternation between students A and B who have
individual thoughts and student C who has a mesh of thoughts coming from
students A and B, focusing in on their expressions.
o
Long
shots: occurs at the start of the film to show the overall
scene, location and placement of characters, props and lighting.
o
Group
shot: of three students taken to view the front of the students.
o
Medium
close up shots: these shots are from the chest and
shoulders up where emphasis is on facial expressions with a connection to
expressions, particularly facial expressions.
o
Close
up shots: focuses on the face or whatever part of the body is needed
in the frame. It shows small details in features and facial movement. It is all
about capturing the words/songs and their connected expressions, where we can
deduce emotions and reactions through this method.
o
Eye-level
shots: are not used because the audience are not meant to
have too personal an insight into the characters. The audience is exposed to
the thoughts and the emotions of the characters. However, there is a degree of
‘physical,’ separation between the watcher and the watched in not having
‘eye-level shots.’ The idea is that audience have access to a general type of
thinking and expression of the characters which is common to many people in
these situations.
o
Over
the shoulder shots: from behind ‘Character C’ as this student
rapidly moves their attention between the ‘Characters A & B,’ as this
‘Character C’ receives an intermittent mesh of thoughts from ‘Characters A
& B.’
o
Closed
and Open shots: there are open shots at the very
beginning and very end of the film depicting the 3 students. Closed shots are
more frequent throughout the rest of the film as individual characters are
shown with the exclusion of other present elements (characters and props).
Front
to back angles positioning (in more detail):
The following is a
diagram and descriptive explanation of angle positioning from the moodle
lecture notes:
D + C are intimate and can engage the viewer.
C is called ¾ frontal
B is called a profile
shot and is neutral
A is called a ¾ back can
align the viewer with the subjects POV or create mystery
o
From this angles C and D are primarily
used for ‘Characters A & B’, as these are intimate angles and they can
engage the viewer. (Angle C is called ¾ frontal.)
o
Angles A, C and D are used for ‘Character
C,’ as this subject is located behind ‘Characters A & B,’ having that
additional viewpoint.
Shot
sequence: editing of the shots to achieve effects of mood,
tension, calm. The more tense the thought and corresponding expression the
shorter the shots are for intensity. Longer shots for calming thoughts.
Connection:
the
connection between the ‘watcher’ and the ‘watched’ is by the mood, tension of
the moments and related physical expressions created by the script and
associated sounds and views of the students.
Dramatic
sequence: this is when edited, there is a flow in the different
types of shots assembled so that they move seamlessly from one shot to the next
as a film.
The
End of the film: here the finish point of the film there is
a sequence juxtaposition to elicit an emotional understanding from the
audience. There is an intrusion from beyond the frame edges in terms a sound. This
is where the voice of the invigilator is heard announcing the handing out of
the exam papers. The three characters in the film pause their thoughts, all
three students look up and forward at the invigilator at the same time with the
same expression, to depict that particular moment of the exam experience that
is universal and the movie ends here.
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